Work Experience

Project Manager Games

May 2018 - present
  • In charge of activity and resource planning, games release management, quality control and other administrative tasks
  • Managing games live operations
  • Invoicing/Budget management
  • Submitting for review/publishing games releases on app stores (iOS, Android, Nintendo SwitchTM)
  • Technical issues resolution: communication with devs/responsible parties, facilitating bug fixes, etc.

Community Management & Tech Support Lead

Apr 2017 - May 2018
  • In charge of overall community management direction (SMM, push-notification campaigns, landing page design, etc.)
  • management of the technical support department for the Kiev studio games (2 persons)
  • Integrated new in-app mobile help desk that helps the Community department team (2 persons) to effectively handle requests from 500,000+ MAU
  • Concurrently work on two game projects (FruitLand, Rio: Match 3 Party).

IT Project Manager

May 2017 - Jan 2018
  • Created 12-person multi-language (BR, IT, DE, FR, ES, EN) freelance support team from scratch
  • Creating and A/B testing of product landing pages
  • Wireframing experience of CRM back-office pages (using
  • Project documentation, task management (use cases, GitHub wiki) Planning, task management, collaboration with developers, designers, marketing specialists, support, etc.

Community Manager

May 2016 - Apr 2017
  • Lead the team of 2 game moderators
  • Monthly content planning, task management, weekly reporting to the HQ (France).
  • Concurrently work on two world-class mobile gaming projects (Spider-Man Unlimited, World at Arms). The Spider-Man Unlimited game has over 15 million downloads (iOS & Android) and had 400,000+ daily active users.
  • Provided creative/marketing solutions, such as social media marketing, for Spider-Man Unlimited game, which led to the organic acquisition of 151,021 unique users, which is a 21.64% increase compared to the previous year, the reach of the official Facebook page has raised by 59.42%, the engagement rate by 22.67%.
  • Constant collaboration with the licensor of the game – Marvel Entertainment (USA). Approval of the assets, texts, legal requirements, negotiation regarding the content/features of Spider-Man Unlimited game updates/promos.


Dmytro is a beast in terms of productivity, time management skills and self-motivation. His ability to dive into details and to learn new things is outstanding. I can recommend Dmytro as a reliable teammate and a strong professional. Had a great time working with him at Gameloft.
Iegor Rybalko - Project Manager / PMO Director
Dmytro is a great manager who can develop a workflow from the ground up and maintain team performance. He assists team members with an improvement of both professional skills and personal performance.
Alexander Selegenenko - Level Designer
Dmytro is a perfect team player with excellent communication skills. I've been working with him on the "Spider-Man Unlimited" project for Gameloft. I was always in awe of Dmytro’s ability to get people on the same page and learn new things.
Andriy Baran - QA Engineer
It's really great to be working with Dmytro. He is both very professional and friendly in every design project we've work on together. Would be happy to continue working with him!
Ida Mendoza - App Marketing Artist / Designer


+43 66488340832


Salzburg, Austria